Wonder Boy III: Monster Lair is a side-scrolling action game developed by Westone Bit Entertainment that was originally released for the arcades by Sega in 1988. It is the third game in the Wonder Boy series and the last one released for the arcade. A console adaption was made by Hudson Soft, released in 1989 in Japan for the PC Engine CD-ROM² System and the subsequent North American release on the TurboGrafx-CD dropped the 'Wonder Boy III' title. It was also converted and released by Sega for the Mega Drive in Japan in 1990 and Europe in 1991. Both, the TurboGrafx-CD and Mega Drive versions have been re-released for the Wii Virtual Console.
The game balances basic concepts found in both platformers and arcade shooters. The player is able to jump and shoot projectiles from a sword. He must ride a flying dragon and confront a large boss throughout the second half of each round. The player's life bar steadily diminishes as time passes. Health is gained through collection of fruit and projectile weapons. Some fruits, when shot, will expand and burst into multiple items.
In the action scenes, the player's vitality decreases as he makes his way towards the skull, but this can be restored by collecting fruit. A wide variety of weapons can be picked up, and not only do these allow the player to use the weapons for a limited amount of time, but they also increase vitality. In the shooter scenes, the player rides a pink friend as he makes his way through the scene. Here, vitality remains static unless hit by an enemy passing by. As usual, there is a boss waiting at the end that must be defeated. Every boss changes color to show how much damage has been done to it. Some bosses must be defeated in two stages. If vitality gets low in each scene, the player loses a life. Two players can play the game simultaneously.
The player controls a green-haired boy hero named Leo (player 1) or a pink-haired girl hero named Princess Purapril (player 2) who must attack the invaders that attempt to collect weapons and use them to destroy the land. The gameplay consists of action and shooter scenes. The game starts out as a simple platform game, and later on the game is transformed into a shoot 'em up.
The game's music was composed by Shinichi Sakamoto, who is also responsible for the music of the game Wonder Boy in Monster Land.
This version of Wonder Boy III: Monster Lair was designed for Sega Genesis (known as Sega Mega Drive in Europe), which was the first ever 16-bit
video game console manufactured
by Sega in the years 1988 - 1997. It was a direct competitor to the SNES console and the successor of the well known 8-bit console Sega Master System.
The unit price of Genesis was approximately $ 190 and worldwide about 40 million units of this console were sold. More information about Sega Genesis
can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these controllers:
Available online emulators:
4 different online emulators are available for Wonder Boy III: Monster Lair. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Wonder Boy III: Monster Lair are summarized in the following table:
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