Super Double Dragon, known in Japan as Return of Double Dragon, is a side-scrolling beat-'em-up released for the Super Nintendo Entertainment System in 1992. It was published by Technōs Japan in Japan and by Tradewest in North America and the PAL region. Super Double Dragon is the fourth console game in the Double Dragon series developed by Technōs Japan, following Double Dragon III: The Sacred Stones for the NES. The game did not have an arcade release and was made specifically for the home market.
As with previous installments of the series, the player takes control of martial artists Billy and Jimmy in their fight against the Shadow Warriors gang. The objective is to proceed through each stage and defeat all enemies, including a boss. The game consists of seven stages, which includes a casino, an airport, a martial arts gym, a fight atop a moving truck, a city slum, a forest, and the hideout of the boss.
In addition to the punch, kick, and jump buttons, the player now has a guard button for blocking attacks. If the player times the guard button right, their character can not only defend against an enemy's punch, they can also put certain enemies in an arm grab, leaving the enemy vulnerable to successive attacks. The arm grab only works on Williams, Roper, Steve, Jackson and the Chen brothers. There's also a 'Dragon Power' gauge under the life gauge, which the player can fill by holding down L or R buttons. While the gauge is filling up, the player can perform special attacks which vary depending on how much power the player has accumulated, which includes a flying hurricane kick. If the power gauge is completely filled, then the player's regular attacks will gain extra strength for a limited period.
Super Double Dragon is one of the few games in the series where the protagonists of Billy and Jimmy Lee were differentiated, not just in their in-game character designs (where the brothers were given different hair styles), but also in their fighting abilities. Particularly, the two characters have different basic punches (in the Japanese version, Jimmy's roundhouse kick is also different).
This version of Super Double Dragon was designed for the Super Nintendo Entertainment System (SNES), which was an 16-bit video game
console of the fourth generation manufactured by Nintendo in the years 1990 - 2003. In that time, it was the best-selling 16-bit video game console with superior
graphics and sound
compared to its competitors. Worldwide, almost 50 million units of this console were sold at approximately price $ 200 per unit. More information about the
SNES console can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these SNES controllers:
Available online emulators:
4 different online emulators are available for Super Double Dragon. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Super Double Dragon are summarized in the following table:
Text content of RetroGames.cz
is available under the
Creative Commons 3.0 License. You can copy it freely, but indicate the origin and keep the license.
By using this website, you agree with the storing of cookies in your computer (unless you disable them in your Internet browser settings).