Mega Man 6, known in Japan as Rockman 6 Shijō Saidai no Tatakai!! (Rockman 6: The Greatest Battle Ever!!), is a video game developed by Capcom for the Nintendo Entertainment System (NES). It is the sixth installment in the original Mega Man series and was originally released on November 5, 1993. It was included in the Mega Man Anniversary Collection released in 2004. Its first PAL region release was June 11, 2013 for the 3DS Virtual Console, nearly twenty years after the game's first release.
The story of Mega Man 6 opens during a competitive robot fighting tournament with entrants from all around the globe. A villainous figure known as 'Mr. X' announces he has reprogrammed the eight powerful contestants with intent to use them for taking over the world.
Mega Man 6 (NES)
The game's robotic protagonist Mega Man, who was sent to oversee the tournament, springs into action to foil X's plot. A standard action-platformer, Mega Man 6 plays nearly identically to its five predecessors with a few added features such as stages with alternate pathways and new Rush adaptors.
Mega Man 6 is the first game in the series to receive character design input from fans outside Japan. This late-era game was also the last in the series released on Nintendo's 8-bit console. Due to the declining support of the NES and the growing presence of the newer and more powerful Super Nintendo Entertainment System (SNES), Capcom decided not to publish Mega Man 6 in North America. The North American version of Mega Man 6 was released by Nintendo of America instead. Critical reviews favored the game's comparable presentation and use of the established gameplay model from preceding chapters in the series, though nearly all judged it a redundant sequel.
Mega Man 6's story takes place after the events of Mega Man 5. The first annual 'Robot Masters Tournament' is held in order to test the designing capabilities of the world's greatest robotics engineers. The tournament is hosted by a man known only as 'Mr. X' and many strong Robot Masters participate. Dr. Light, a pacifist, decides not to enter the competition, but sends the robotic hero Mega Man to supervise it. Near the end of the event, Mr. X announces that he has reprogrammed the eight finalist robots to do his bidding in taking over the world: Blizzard Man, Centaur Man, Flame Man, Knight Man, Plant Man, Tomahawk Man, Wind Man, and Yamato Man, and tells Mega Man he had been manipulating Dr Wily from the beginning. Dr. Light immediately orders Mega Man to put an end to Mr. X's plan. Mega Man destroys the eight Robot Masters, then makes his way to Mr. X's fortress. The villain is beaten and quickly removes his disguise, revealing himself as none other than Dr. Wily, Mega Man's nemesis. The evil scientist flees to a new fortress stronghold where Mega Man pursues and defeats him again. The game ends with Dr. Wily finally brought to justice and sent to prison.
The gameplay in Mega Man 6 is largely similar to its five NES counterparts. The player takes control of Mega Man to complete a series of side-scrolling platform stages littered with smaller robot enemies and occasional larger mini-bosses. The player's primary method of attack is the 'Mega Buster' cannon, which can be charged for more powerful shots. At the end of each of the initial eight stages is a boss battle, where the player inherits that Robot Master's unique 'Master Weapon' if successful. These eight levels can be completed in any order, although all Robot Masters are weak to a specific Master Weapon, adding an element of strategy to the order chosen by the player. The player's health is represented by a gauge that can be refilled by picking up energy pellets. Extra lives, reserve energy tanks, and pellets that refill Master Weapon power can also be found throughout each level. Mega Man 6 introduces the 'Energy Balancer', which automatically refills the weapon with the lowest energy when picking up Master Weapon power.
Previous Mega Man games typically allowed the player to call on the transformable dog Rush or use other support items in order to traverse difficult or otherwise inaccessible parts of a stage. Mega Man 6 instead features a pair of 'Rush Adaptors' that fuse Mega Man and Rush into special forms. The first, 'Jet Mega Man', lets the player fly upward or hover for a brief period of time, but prevents the use of charge shots. The second, 'Power Mega Man', utilizes a powerful, short-range punch attack for destroying large blocks. The player cannot slide when using either adapter. Mega Man 6 also presents less linear ways to complete the stages than in previous entries in the series. There are two pathways in many of the stages that lead to boss rooms, but the player is often required to use one of the Rush adaptors to begin an alternate route. Although either one will clear the stage, only one of them will give the player a letter circuit board for assembling the helper bird Beat. Collecting all four parts will allow the player to call on Beat to attack enemies.
More details about this game can be found on
Wikipedia.org.
Find digital download of this game on
GOG
or
Steam.
Game controls:
The NES version of Mega Man 6 was originally controlled via the NES controller with a cross-shaped joypad and two action buttons. The basic description of game controls is summarized in the table below. Detailed description of how to play this game can be found a in the attached game manual. Please note that individual
gamepad buttons are emulated by different keys on your PC keyboard depending on the settings of your online emulator (see the table next to the game).
Use the direction pad to run left or right, to ascend or descend ladders and to scroll through menus.
Press A button to make Mega Man jump. The longer you hold down the button, the higher he will jump. For slide maneuver press down + button A.
Press B button to fire. Hold down the B button to energize the Mega Buster. Press buttons A and B together to fire while jumping. You can fire at any time, even while climbing.
Not used in this game.
Press Start to pause the game and show the Weapon Screen.
Videogame Console:
This version of Mega Man 6 was designed for the Nintendo Entertainment System (NES), which was an eight-bit video game console manufactured
by Nintendo in the years 1983 - 2003. In that time, it was the best-selling video game console for which more than 700 licensed games and a number of non-licensed
games were created. Worldwide, approximately 62 million units of this console were sold at approximately price $ 100 per unit. More information about the
NES console can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.
Available online emulators:
6 different online emulators are available for Mega Man 6. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Mega Man 6 are summarized in the following table:
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