Arch Rivals (Sega Genesis) - online game | - staré hry ONLINE

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Arch Rivals - Sega Genesis/Mega Drive



Start Enter
Mode Shift
Menu mouse


If the game e­mu­la­ti­on spe­ed is low, you can try to in­cre­a­se it by re­lo­a­ding this pa­ge with­out a­ds or cho­o­se a­no­ther e­mu­la­tor from this table.

Other platforms:

This game can be played also in a versions for NES and Ga­me Gear. Ot­hers are coming soon.

Game info:
Arch Rivals - box cover
box cover
Game title: Arch Rivals
Console: Sega Genesis / Sega Mega Drive
Author (released): Midway (1989)
Genre: Sport Mode: Multiplayer
Design: Jeff Nauman, Brian Colin, Glenn Shipp, ...
Music: Dan Forden, David Wise, Mark Cooksey, ...
Game manual: manual.pdf

File size:

3052 kB

Game size:

196 kB
Recommended emulator: KEGA Fusion

From Wikipedia, the free encyclopedia:

   Arch Rivals is a basketball video game released by Midway for arcades in 1989. Billed by Midway as 'A Basket Brawl', the game features two-on-two full court basketball games in which players are encouraged to punch opposing players and steal the ball from them. Arch Rivals was the second basketball video game released by Midway, sixteen years after TV Basketball (1974). Home versions of the game were released for the Nintendo Entertainment System, Genesis/Mega Drive, and Game Gear.
   Arch Rivals allows players to select from a variety of fictional teams (although arcade operators can change the team names to reflect real ones) and players. One playable character, 'Tyrone' was also featured in the animated The Power Team segments of the television series Video Power.
Arch Rivals (Genesis)
Arch Rivals (Genesis)
In turn, the game has been considered a forerunner to Midway's popular arcade basketball game, NBA Jam.
   Games generally follow standard basketball rules; a full game consists of four quarters, with four minutes each. Each team has two players, and the objective of the game is to outscore the opponent until the final buzzer sounds. A player can call for his teammate to pass him the ball or to shoot it in this battle royale.
   If the game results in a tie after four quarters, multiple sudden death overtime periods are added, in which case whoever scores the next basket will win the game. Every overtime period is one minute. If, however, no score occurs after overtime the procedure repeats.
   The difference between Arch Rivals and other basketball titles is the ability to freely punch an opposing player without penalty and steal the ball away. The referee will only call shot clock violations. Also unique to the game are various on-court hazards such as soda cans and candy wrappers thrown onto the floor. If a ballhandler steps on those, he falls onto the floor allowing his opponent to steal the ball from him. Players could also fall over the referee in the same way as the objects on the floor, as well as steal the ball with a maneuver called the 'flying leap' where the player would jump forwards at the opposition ball carrier. If the maneuver missed, the player would roll along the floor. If successful, the player would tackle the opposition holding the ball. In the Arcade version the 'flying leap' would pull the opposition's shorts down, revealing the opponent's underwear.
   There are eight playable characters, each with a unique characteristic. The teams in Arch Rivals are selected at random, with Player 1 playing as the home team and Player 2 (or the computer) as the away team. The teams in the arcade version are Chicago, Los Angeles, New York, Denver, Natural High and Brawl State.
   Also, the arcade operator can customize the team names and colors through the game's 'Hometown Heroes' feature.
   The four home ports of the game have lower-quality graphics than the arcade version, due to being released on 8 and 16-bit systems. The NES version of the game contains a glitch where a 3-point dunk can be achieved. The Sega Genesis version received poorer reception due to a glitch where almost 95% of shots taken from anywhere on the court would result in a basket.

More details about this game can be found on

For fans and collectors:
Find this game on video server or
Buy original game or Genesis console on or

Find digital download of this game on GOG or Steam.

Videogame Console:

This ver­sion of Arch Rivals was de­sig­ned for Se­ga Ge­ne­sis (known as Se­ga Me­ga Dri­ve in Eu­ro­pe), which was the first ever 16-bit vi­deo ga­me con­so­le ma­nu­fac­tu­red by Se­ga in the years 1988 - 1997. It was a di­rect com­pe­ti­tor to the SNES con­so­le and the suc­ces­sor of the well known 8-bit con­so­le Se­ga Mas­ter Sys­tem. The unit pri­ce of Ge­ne­sis was ap­pro­xi­ma­te­ly $ 190 and world­wi­de about 40 mil­li­on units of this con­so­le we­re sold. Mo­re in­for­ma­ti­on about Se­ga Genesis can be found here.

Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.

Available online emulators:

5 different online emulators are available for Arch Rivals. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Arch Rivals are summarized in the following table:

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
EmulatorJS JavaScript YES YES YES YES
NeptunJS JavaScript YES YES NO NO
NesBox Flash NO YES NO YES JavaScript YES YES YES NO
PotatoGEN Java applet NO NO NO YES

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