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Rolling Thunder - Nintendo NES system

Connecting a remote emulator.

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NES gamepad:

NES gamepad


Gamepad control:

 

Player 1: Player 2:
-
-
-
-
A X -
B Z -
SELECT Shift -
START Enter -

Emulator selection:

The following emulators are a­vai­lab­le for this game: NeptunJS (Ja­va­Script), Nesbox (Flash), Ret­ro­Games (JS) and vNES (Java).


Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Rolling Thunder - box cover
box cover
Game title: Rolling Thunder
Console: Nintendo Entertainment System (NES)
Author (released): Namco (1986)
Genre: Action, Platform, Shooter Mode: Single-player
Design:
Music: Junko Ozawa, Minoru Kidooka
Game manual: manual.pdf

File size:

1519 kB
Download: not available (stream only)

Game size:

102 kB
Recommended emulator: FCEUX

From Wikipedia, the free encyclopedia:

   Rolling Thunder is a run-and-gun shooter action game produced by Namco, originally released as a coin-operated arcade game which ran on the Namco System 86 hardware in 1986. It was distributed in North America by Atari Games. The player takes control of a secret agent who must rescue his female partner from a terrorist organization. Rolling Thunder was a commercial success in arcades, and was released for various home computer platforms in 1987 and the Nintendo Entertainment System in 1989. The original arcade game has also been included in various classic game compilations as well. It influenced later arcade action franchises such as Shinobi and Time Crisis, which borrowed mechanics such as taking cover behind crates.
   The player controls Albatross, a member of the WCPO's (World Crime Police Organization) 'Rolling Thunder' espionage unit. Albatross's mission is to save a missing female agent named Leila Blitz from a secret society named Geldra located in New York.
   Albatross must travel through two different segments or 'stories', each composed of five stages, for a total of ten stages. Depending on the DIP switch settings, the player has the option to skip any of the first four stages and start at any point in 'Story 1'. On each stage, the player can enter doors to hide and take cover from enemies, and can also use crates or other obstacles to take cover from enemy fire. The player can jump over crates, or jump up to higher or lower floors with rails, including stairs. The stages in 'Story 2' are essentially harder versions of their 'Story 1' counterparts, featuring more traps and different enemy placement. At the end of each stage, scenes from Leila's capture and ensuing torture are shown on an in-game large monitor screen.
   The player begins the game armed with a standard-issue pistol, which can be replaced with a sub machine gun (that appears based on the distinctive real life Beretta M12 SMG) that allows for continuous firing by holding down the shoot button. The player can find ammunition for either weapon by entering doors which are marked 'bullets' or 'arms'. If the player runs out of machine gun ammo, they will switch back to the pistol. However, if the pistol runs out of ammo as well, then the player can only fire a single slow 'chaser' bullet on-screen at a time until more ammo is acquired. The player can only take two physical hits from the enemy; a single hit drains half of the life meter and the player is killed instantly when struck by a projectile attack such as enemy bullets or lasers, the time reaches 0, and when falling without a floor.
   The main enemies are hooded soldiers known as Maskers. Their various outfits and colors determine their strength and attack pattern respectively. Some Maskers only throw grenades, and others will shoot while kneeling. Other enemies include ninjas, mutated bats known as Gelzos, panthers, shrieking yellow creatures known as Blogas, and lava men. At the end of the final stage, the player must battle the Geldra leader Maboo to rescue Leila and complete the mission.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or NES console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of Rolling Thunder was de­sig­ned for the Nin­ten­do En­ter­tai­nment Sys­tem (NES), which was an eight-bit vi­deo ga­me con­so­le ma­nu­fac­tu­red by Nin­ten­do in the years 1983 - 2003. In that time, it was the best-sel­ling vi­deo ga­me con­so­le for which mo­re than 700 li­cen­sed ga­mes and a num­ber of non-li­cen­sed ga­mes we­re cre­a­ted. World­wi­de, ap­pro­xi­ma­te­ly 62 mil­lion units of this con­so­le we­re sold at ap­pro­xi­ma­te­ly pri­ce $ 100 per unit. Mo­re in­for­ma­ti­on about the NES con­so­le can be found here.


Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these NES controllers:

Available online emulators:

6 different online emulators are available for Rolling Thunder. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Rolling Thunder are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
NeptunJS JavaScript YES YES NO NO
NesBox Flash NO YES NO YES
RetroGames.cc JavaScript YES YES YES NO
EmulatorJS JavaScript YES YES YES NO
vNES Java applet YES NO NO YES
Emulatrix JavaScript NO NO NO YES

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