Darius II is a 1989 arcade video game developed by Taito. It is the direct sequel to the 1987 Darius. It was later released as Sagaia in Japan in 1991 for the Game Boy as well as non-Japanese ports. A remake was released for the PC Engine Super CD-ROM² as Super Darius II in 1993.
Darius II takes place sometime after the first Darius game. The colonized planet Darius is recuperating from its invasion from the alien Belser Army thanks to that game's heroes Proco and Tiat. Darius' inhabitants have since situated themselves on the planet Olga while Darius' societies, architecture and attacked areas were being repaired. The space flight Headquarters established on Olga picks up an SOS signal coming from Earth, where the first colonists originated before colonizing Darius. The signal included the description of alien ships similar to those of the Belser Army. Suspecting that these might be their remaining Earthling ancestors, the people of Darius sends both Proco Jr. and Tiat Young to help them.
The game is set in the inner half of the solar system, and has the same branching level structure as Darius. Similar to the first Darius game, Darius II was programmed for multiple screens; while a three-screen version like the original exists, Darius II is more commonly and generally represented as a two-screen game.
The red/green/blue powerups from the first game return, and have the same function: respectively, upgrades to the 'missile' main weapon and 'bomb' subweapon, and a shield to absorb some damage. Two new power-ups were added: a yellow powerup that adds a new 'laser' main weapon that functions somewhat similarly to the bombs, and a rainbow powerup that grants one upgrade to all the players weapons. Acquiring these power-ups and the upgrade path is completely different from Darius: a formation of a specific enemy must be completely destroyed (and a given formation may not have a powerup), and every single powerup now grants some kind of upgrade. Further, the various weapons upgrade differently, though the shield upgrade the same as before.
Another new feature in Darius II is the appearance of minibosses known as 'captains'; large enemies that appear somewhere in the level before the main boss. In Darius II, these are all smaller versions of bosses from the first game, with similar abilities.
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This version of Sagaia (Darius II) was designed for the Sega Master System (SMS), which was an 8-bit video game console manufactured
by Sega in the years 1985 - 1992. It was a direct competitor to the much more successful NES console and the predecessor of the much beter console Sega Genesis.
The unit price of Master System was approximately $ 200 and worldwide only 13 million units of this console were sold. More information about Sega Master
System can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.
Available online emulators:
4 different online emulators are available for Sagaia (Darius II). These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Sagaia (Darius II) are summarized in the following table:
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