Fighter's History is a 1993 arcade fighting game developed and published by Data East. It's the inaugural game in the Fighter's History series. The main unique feature of the Fighter's History is its weak point system, which allows the player to temporarily stun an opponent by repeatedly hitting their weak point.
Fighter's History is famous for having Data East caught in a lawsuit filed by Capcom, which claimed the game is too similar to its hit title, Street Fighter II, and as such is deemed copyright infringement on its property. The case tilted in Data East's favor, however, as the court found that the copied elements were scenes a faire. The game was later ported to the SNES in 1994, and followed by a sequel Karnov's Revenge for Neo Geo.
Fighter's History uses a six-button control configuration similar to Street Fighter II and its iterations, with three punch buttons and three kick buttons, each for different strength levels (light, medium, and heavy). There are a total of nine playable characters, as well as two non-playable boss characters at the end of the single-player tournament. The final boss and sponsor of the tournament is revealed to be Karnov, the protagonist of the Data East action game of the same name.
The main unique feature Fighter's History is its 'weak point system'. By repeatedly hitting an opponent's weak point, the player can temporarily stun them once per round, leaving the opponent open for an attack. The location of an opponent's weak spot varies with each character and is usually represented by a specific article of clothing (i.e.: a headband, a vest, a mask). After an opponent's weak point is exposed, hitting it will also cause the opponent to sustain greater damage when the weak point is repeatedly struck afterward.
Fighter's History was first released for the arcades in 1993. The game was ported to the Super NES in Japan on May 27, 1994, and later published for North America on August of the same year. The two boss characters, Karnov and Clown, are both playable in the home version through the use of a code.
The SNES version later got a digital re-release for Windows-based online store Project EGG on July 19th, 2011 only in Japan. In 2017, the same version received a physical cartridge re-print by Retro Bit in part of a compilation Data East Classic Collection, which also includes the SNES-only sequel Fighter's History: Mizoguchi Kiki Ippatsu!!.
Find digital download of this game on
This version of Fighter’s History was designed for the Super Nintendo Entertainment System (SNES), which was an 16-bit video game
console of the fourth generation manufactured by Nintendo in the years 1990 - 2003. In that time, it was the best-selling 16-bit video game console with superior
graphics and sound
compared to its competitors. Worldwide, almost 50 million units of this console were sold at approximately price $ 200 per unit. More information about the
SNES console can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these SNES controllers:
Available online emulators:
5 different online emulators are available for Fighter’s History. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Fighter’s History are summarized in the following table:
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