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Circus Charlie - Nintendo NES system

NES gamepad:

NES gamepad

Gamepad control:


Player 1: Player 2:
A Z -
B X -
SELECT Spacebar -
START Enter -


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Game info:
Circus Charlie - box cover
box cover
Game title: Circus Charlie
Console: Nintendo Entertainment System (NES)
Author (released): Konami (1984)
Genre: Action Mode: Multiplayer
Design: Matthew Barnard
Game manual: not available
Download: Circus_Charlie.nes

Game size:

24 kB
Recommended emulator: FCEUX

From Wikipedia, the free encyclopedia:

   Circus Charlie is an action/platform game originally released by Konami in which the player controls a clown named Charlie. The game was a hit arcade game in 1984, which also had a successful release on the MSX in 1984, the Nintendo Famicom in 1986 by Soft Pro and on the Commodore 64 in 1987. It was released along with other Konami classic games on the Nintendo DS compilation Konami Classics Series: Arcade Hits.
   In the game there are six regular stages (plus an extra stage) of differing tasks that are to be completed by Charlie. Grabbing money bags, performing dangerous tricks, avoiding enemies, completing stages, etc., earns Charlie points. After the sixth stage is completed, the game starts over again but with a faster pace and more difficult (but exactly the same in terms of task to be completed) levels. Charlie also races against time. Bonus points are awarded according to the time remaining, but running out of time will cost the player a life.
   The standard Arcade version has 6 levels in total. Level 1, 2, 4 and 5 have 5 sublevels. Level 3 contains 7 sublevels. Each sublevel gets more difficult. Level 6 also has 5 sublevels, but repeats as long the user got lives.

  • Level 1: ride on a lion and jump through flaming rings
  • Level 2: tightrope walking whilst jumping over monkeys
  • Level 3: Jump between trampolines and beware the knife throwers and fire breathers. In sublevel 3 and 6 the trampolines are placed in a swimming pool and the knife throwers and fire breathers are replaced by jumping piranhas.
  • Level 4: Jump from ball to ball
  • Level 5: Ride a horse and jump over trampolines and walls
  • Level 6: trapeze
   In the Famicom version, the trampoline stage is omitted, but it has a 'B' mode, in which all the levels are repeated with added difficulty. The game often shows up on Famicom clone systems and multicarts, usually with its title screen altered to remove copyright, some versions also have the levels split up to make up separate games in multicarts.

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