Grand Prix Circuit is a motor racing game for Amiga, Amstrad CPC, Apple IIGS, Commodore 64, DOS and ZX Spectrum. It was first released in 1987 by Accolade. For DOS, it was released in 1988.
Players can choose from three different cars in the game. They are:
The McLaren-Honda turbo is the most powerful car in the game but is also the most difficult car to control. This is the 1988 combination that won 15 out of 16 Grands Prix. The Williams-Renault is the next most powerful and the car is relatively neutral to control. Interestingly the Williams-Renault is the 1989 combination but the Renault engine was in reality a V10, not the V8 that is in the game. The Ferrari is actually the 1988 turbo car's chassis with a V12 engine. As the slowest of the three the Ferrari is also the easiest to control.
There are five difficulty levels and three playing modes: practice, single event and championship circuit and the game is accompanied by music written for the Commodore 64 by Kris Hatlelid.
As stated in an interview with BBC's Top Gear in 2010, Kazunori Yamauchi, the creator of the Gran Turismo (series) racing franchise for the PlayStation, was initially introduced to the genre of racing simulators by Grand Prix Circuit.