Game is controlled by the same keys that are used to playing under MS DOS. For fullscreen press 'Right Alt' + 'Enter'.
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Other platforms:
Unfortunately, this game is currently available only in this version. Be patient :-)
Game info:
box cover
Game title:
Supaplex
Platform:
MS-DOS
Author (released):
Digital Integration (1991)
Genre:
Action, Platform, Puzzle
Mode:
Single-player
Design:
Philip Jespersen, Michael Stopp, Robin Heydon, Matthew Smith
Supaplex is a video game created by Philip Jespersen and Michael Stopp, two Swiss students, and published by Digital Integration in 1991. It is an extended clone of Boulder Dash.
Although the levels must be played in order, the game allows up to three levels to be skipped at any given time. Also, it was very easy to skip additional levels by editing the file that contained the list of levels successfully completed. The game is very challenging, but unlike many Boulder Dash-related games the difficulty comes from solving the puzzles in each level rather than from semi-responsive controls. Furthermore, Supaplex does not use time limits for solving the puzzles, unlike Boulder Dash.
Supaplex - DOS version
Most objects are identical in behaviour to those in the original Boulder Dash. Murphy replaces Rockford, who collects objects called Infotrons, which are reminiscent of schematic representations of atoms, instead of diamonds. Instead of dirt, the levels are filled with printed circuit board simply called base in the game's manual, and not lined with brick walls, but with computer chips and other hardware, and filled with Zonks instead of rocks. The enemies are moving scissors, called Snik Snaks, and electrons which resemble sparkling stars.
Supaplex introduces a number of new elements that were not present in Boulder Dash, including bugs, pieces of base that randomly cause a life-threatening electrostatic discharges, Ports, which limit Murphy's movement to specific directions, and terminals, which set off yellow Utility Disks. Utility Disks are explosive floppy disks and come in three different colors: Orange Disks work like Zonks, but explode when hit or when falling. Yellow Disks do not fall yet may be pushed in any direction, but not pulled (which allows creating Sokoban-like puzzles), and explode when the Terminal is used. Red Disks can be carried and dropped when convenient, exploding seconds after.
Supaplex is the first Boulder Dash-like game that is not fully grid-based: while the playing field is an obvious grid, the objects do not 'snap' from one grid position to another, but can be halfway or 'in between' grid positions while moving or falling. This behavior has led to a number of well-known bugs that can be turned to the player's advantage, many of which need to be exploited to complete fan-made levels. For instance, by turning around quickly, the player can cause an enemy or rock to 'bounce' off Murphy.
The game also applies 'gravity' on some levels, which means that Murphy will fall down empty spaces and will be unable to go back up, unless he climbs up by using bases. Gravity is not actually designated - the player can only notice via trial-and-error.
More details about this game can be found on
Wikipedia.org.
Find digital download of this game on
GOG
or
Steam.
Game controls:
All DOS games were controlled directly from the PC keyboard. Some newer DOS games also used a mouse or other more advanced game peripherals for control. However, each game was controlled by different keys. You can find a detailed description of how to control this version of Supaplex in the attached game manual. An overview of basic keyboard commands and keyboard shortcuts to control this game is summarized in the following table:
Keys
Action
←→↑↓
Move Murphy in the chosen direction.
Space
Fire button. Holding detonates a red disk (if Murphy has any).
Space + ←→↑↓
Remove infotrons or bases next to Murphy.
Shift
Shows the number of red disks owned by the player in the user panel. (Right Shift only)
Enter
Hides/shows the user panel.
Esc
Lets Murphy explode and ends the game.
J
Recalibration of the keyboard/joystick.
P
Pauses the game.
Platform:
This version of Supaplex was designed for personal computers with operating system MS-DOS (Microsoft Disk Operating System),
which was operating system developed by Microsoft in 1981. It was the most widely-used operating system in the first half of the 1990s. MS-DOS was supplied
with most of the IBM computers that purchased a license from Microsoft. After 1995, it was pushed out by a graphically more advanced system - Windows and
its development was ceased in 2000. At the
time of its greatest fame, several thousand games designed specifically for computers with this system were created. Today, its development is no longer continue
and for emulation the free DOSBox emulator is most often used. More information about MS-DOS operating system can be found
here.
Available online emulators:
5 different online emulators are available for Supaplex. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Supaplex are summarized in the following table:
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