Mortal Kombat 3 (MK3) is a fighting game developed by Midway Games and first released into arcades in 1995 as the third game in the Mortal Kombat series. As in the previous games, it has a cast of characters that players choose from and guide through a series of battles against other opponents. The game avoids the tournament storyline of its predecessors, as various warriors instead fight against the returning Shao Kahn, who has resurrected his bride Sindel and started an invasion of Earthrealm.
The third installment of Mortal Kombat retains the blood and gory attacks that defined the series. It introduces new types of the Fatality finishing moves, including Animalities. Other features new to the series were combos, predefined sequences used to perform a series of consecutive attacks. A 'Run' button was also added, allowing players to briefly dash toward the opponent, as were 'Kombat Kodes', an unlockable content system using various symbols that can be entered before two-player matches to achieve certain effects.
Some characters from the previous games returned and new characters were introduced into the series. Mortal Kombat 3 notably omitted popular characters from previous games, some of whom were added in an update, Ultimate Mortal Kombat 3, released later in 1995. The home console-exclusive Mortal Kombat Trilogy (1996) added even more characters, as well as other new features.
Mortal Kombat 3 builds further on the gameplay of the previous game. A 'Run' button, accompanied by a 'Run' meter, was introduced. This was primarily to address concern from fans who thought that the previous games gave too much of an advantage to the defending player. The Run meter is drained by running (the character cannot run backwards, only forwards) and by performing combos.
'Chain combos', also known as pre-programmed combos (labeled 'dial-a-combos') were also introduced. Chain combos are button sequences that cannot be interrupted once one hit connects; some chain combos end with an uppercut or other move that knocks the opponent into the air, so that more damage can be dealt via a traditional juggle combo. To please players of various skill levels, a 'Choose Your Destiny' screen appears in the single player mode to allow player-selectable difficulty.
For the first time, certain levels were interactive by allowing characters to uppercut each other through the ceiling where both characters would continue the battle in a different stage. This could alter the game's level cycle. Both normal uppercuts and uppercuts that are part of a ground combo would result in a level change. Kung Lao's 'Whirl Wind Spin' move would also have the same effect. However, if the character is defeated by an uppercut, there is no level change.
All of the different styles of finishing moves featured in Mortal Kombat II (Fatalities, including the non-lethal Babality and Friendship moves) return in MK3. Additionally, the rumored Animality, where the character transforms into an animal in order to kill their opponent, is featured for the first time. Another new addition is the Mercy, where the character can give their opponent a small sliver of life if they have won two rounds and are at the 'Finish Him/Her' screen. A Mercy is necessary for an Animality to occur. Finally, three new Stage Fatalities can be performed in the Subway, the Bell Tower and the Pit 3.
Another concept introduced in this game is the 'Kombat Kode'. A Kombat Kode is a six-symbol code entered at the VS screen in a two-player game to modify gameplay, fight hidden characters or display certain text messages. Also introduced in this game was the 'Ultimate Kombat Kode', a 10-character code using symbols, that could be entered on the game over screen after the continue screen disappears in single player mode. It was used to unlock a robotic version of the character Smoke; it can be done by either the player or the arcade operator. The arcade owner could reset this code by accessing the game's diagnostic menu by toggling a DIP switch within the MK3 cabinet. The codes were revealed through gaming magazines, promotional material and other Mortal Kombat media.
Find digital download of this game on
This version of Mortal Kombat 3 was designed for the Sega Master System (SMS), which was an 8-bit video game console manufactured
by Sega in the years 1985 - 1992. It was a direct competitor to the much more successful NES console and the predecessor of the much beter console Sega Genesis.
The unit price of Master System was approximately $ 200 and worldwide only 13 million units of this console were sold. More information about Sega Master
System can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller in Amazon or in some of your favorite online stores.
Available online emulators:
4 different online emulators are available for Mortal Kombat 3. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Mortal Kombat 3 are summarized in the following table:
If you like Mortal Kombat 3 you'll probably like also some of the similar games in the overview below. The games you see here
are selected based on title similarity, game genre, and keywords. However, the list is generated automatically and can therefore be very 'subjective'
especially for some specific games. To find a particular game, please use our search form.
This website is NOT sponsored or endorsed by Nintendo, Atari, Sega or by any other video games company.
RetroGames.cz makes no claim to the intellectual property contained in the individual games.
Text content of RetroGames.cz
is available under the
Creative Commons 3.0 License. You can copy it freely, but indicate the origin and keep the license.