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Agent USA - DOS


Control:

Game is con­trol­led by the same keys that are used to playing un­der MS DOS. For full­screen press 'Right Alt' + 'En­ter'.


Help:

If the game e­mu­la­ti­on spe­ed is low, you can try to in­cre­a­se it by re­lo­a­ding this pa­ge with­out a­ds or cho­o­se a­no­ther e­mu­la­tor from this table.


Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Agent USA - box cover
box cover
Game title: Agent USA
Platform: MS-DOS
Author (released): Tom Snyder Productions (1984)
Genre: Adventure, Strategy, Educational Mode: Single-player
Design: Leonard Bertoni
Music:
Game manual: not available
Download: agentusa.zip

Game size:

31 kB
Recommended emulator: DOSBox

From Wikipedia, the free encyclopedia:

   Agent USA is a 1984 computer game designed to teach children spelling, US geography, time zones, and state capitals. The game was developed by Tom Snyder Productions and published by Scholastic. It was released for the Apple II, IBM PC, Commodore 64, and Atari 8-bit computers.
   A giant mutated television set known as the 'Fuzzbomb' has begun infecting cities across America and turning people into walking balls of TV static. The player controls a secret agent assigned to defeat the Fuzzbomb and rescue fuzzed people.
   Agent USA travels to different locations in the United States via normal or high-speed train (the latter only in large cities). Tickets are acquired at booths in each city. A list of available cities is presented and the player must type the name exactly as shown to get a train ticket. When the correct train shows up, it may be boarded for the next destination. Time zones change depending on what area of the country Agent USA is in. State capitals will also have an info booth which shows a map of the US along with fuzzed cities and the location of the Fuzzbomb (which moves around the country).
   The player begins the game with 10 crystals. If dropped on the ground and there's space adjacent to them, the crystals will begin to multiply into more, which can then be picked up. Civilians will try to grab them. They may be pushed out of the way, onto the next screen, or onto a train. Larger cities will have more sections at stations and more civilians.
   Cities are de-fuzzed by dropping crystals in the path of fuzzed people, turning them back into civilians. Some civilians will also be carrying crystals (the info map shows how many crystals are present in a city). Civilians are turned into fuzzed people when touched by a fuzzed person. If Agent USA is touched by a fuzzed person, it will drop the player's crystal inventory by half, rounded up. If touched while carrying none, Agent USA turns into an uncontrollable fuzzed person who will wander around aimlessly and board trains to different cities until he touches a crystal. Fuzzed people may also enter from a nearby contaminated city via train.
   The ultimate object is to acquire 100 crystals, mainly by growing them from dropping them on the ground and having them multiply, and enter the city with the Fuzzbomb. Agent USA then has to avoid all fuzzed people in the town the Fuzzbomb occupies, and then touch the Fuzzbomb to win the game.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original version of this game on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Platform:

This ver­sion of Agent USA was de­sig­ned for per­so­nal com­pu­ters with o­pe­ra­ting sys­tem MS-DOS (Mi­cro­soft Disk O­pe­ra­ting Sys­tem), which was o­pe­ra­ting sys­tem de­ve­lo­ped by Mi­cro­soft in 1981. It was the most wi­de­ly-used o­pe­ra­ting sys­tem in the first half of the 1990s. MS-DOS was sup­plied with most of the IBM com­pu­ters that pur­cha­sed a li­cen­se from Mi­cro­soft. Af­ter 1995, it was pu­s­hed out by a gra­phi­cal­ly mo­re ad­van­ced sys­tem - Win­dows and its de­ve­lop­ment was ce­a­sed in 2000. At the ti­me of its grea­test fa­me, se­ve­ral thou­sand ga­mes de­sig­ned spe­ci­fi­cal­ly for com­pu­ters with this sys­tem we­re cre­a­ted. To­day, its de­ve­lop­ment is no lon­ger con­ti­nue and for e­mu­la­tion the free DOSBox e­mu­la­tor is most of­ten used. Mo­re in­for­ma­ti­on about MS-DOS operating system can be found here.

 
Available online emulators:

5 different online emulators are available for Agent USA. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Agent USA are summarized in the following table:
 

Emulator Technology Multiplayer Fullscreen Touchscreen Speed
Archive.org JavaScript YES NO NO fast
js-dos JavaScript YES YES NO fast
js-dos 6.22 JavaScript YES YES NO fast
jsDosBox JavaScript YES NO NO slow
jDosBox Java applet YES YES NO fast


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