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Control:
Game is controlled by the same keys that are used to playing under MS DOS. For fullscreen press 'Right Alt' + 'Enter'.
Help:
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Other platforms:
Unfortunately, this game is currently available only in this version. Be patient :-)
Game info:
box cover
Game title:
Duke Nukem: Episode 2 - Mission: Moonbase
Platform:
MS-DOS
Author (released):
Apogee Software (1991)
Genre:
Action, Platform, Shooter
Mode:
Single-player
Design:
Todd Jason Replogle, Jim Norwood, Allen H. Blum III, George Broussard, Scott Miller
Duke Nukem is a 1991 platform game developed and published by Apogee Software for MS-DOS. The 2D, multidirectional scrolling game follows the adventures of fictional character Duke Nukem across three episodes of ten levels each. The name was briefly changed to Duke Nukum to avoid copyright issues. Duke Nukem was followed by the similarly-styled Duke Nukem II, in 1993. The series made the jump to 3D graphics with Duke Nukem 3D in 1996, which became the most popular of the three games.
The game has three episodes, the first of which was released as shareware, the rest being available commercially. The episodes are:
The main objective of the game is to get to the exit of each level, while destroying enemies and collecting points. Many objects onscreen can be shot including boxes, obstacles and blocks. Besides points, some collectibles include health powerups, gun powerups, and some inventory items with special abilities. The final level of each episode has no exit, and is instead completed by finding and defeating Dr. Proton.
Duke Nukem: Episode 2 - DOS version
At the end of every level (with the exception of the last level in each episode), the player can receive up to seven 10,000 point bonuses, earned by making certain achievements in the level, such as destroying all cameras.
The game is set in the year 1997. Dr. Proton is a madman, determined to take over the world with his army of Techbots. Duke Nukem, the eponymous hero, takes upon the task of stopping him. The first episode takes place in the devastated city of Los Angeles. In the second episode, Duke chases Dr. Proton to his secret moonbase. In the third episode, Dr. Proton escapes into the future, and Duke pursues him through time, to put an end to his mad schemes.
According to programmer and co-creator Todd Replogle, John Carmack helped him program some low-level parts of the game code in assembly language. The game world scrolls by shifting 8x8 'blocks' rather than individual pixels. The game's original title was Heavy Metal, but producer Scott Miller hated the name and chose to name it after the lead character, similar to comic books. He proposed Duke, which he felt sounded strong, and Replogle proposed Nukem as his last name.
After the game's release, Apogee Software became aware that the Captain Planet and the Planeteers animated series featured a character with the same name (Duke Nukem) and therefore to avoid a lawsuit, the software house renamed the 2.0 version of its game Duke Nukum. It later turned out that Duke Nukem was not a registered name, so Apogee registered it and used the original Duke Nukem name in the sequels. Apogee also received a legal letter from Duke University alleging trademark violation. Apogee successfully fought back, and agreed to use the full Duke Nukem name in all their marketing materials.
More details about this game can be found on
Wikipedia.org.
Find digital download of this game on
GOG
or
Steam.
Game controls:
All DOS games were controlled directly from the PC keyboard. Some newer DOS games also used a mouse or other more advanced game peripherals for control. However, each game was controlled by different keys. You can find a detailed description of how to control this version of Duke Nukem: Episode 2 - Mission: Moonbase in the attached game manual. An overview of basic keyboard commands and keyboard shortcuts to control this game is summarized in the following table:
Keys
Action
←→
Walk left or right
↑
Action key: activate elevator, teleport, time machine / open door / read notes / use key etc.
Ctrl
Jump
Alt
Fire
P
Pause
F1
Help
Platform:
This version of Duke Nukem: Episode 2 - Mission: Moonbase was designed for personal computers with operating system MS-DOS (Microsoft Disk Operating System),
which was operating system developed by Microsoft in 1981. It was the most widely-used operating system in the first half of the 1990s. MS-DOS was supplied
with most of the IBM computers that purchased a license from Microsoft. After 1995, it was pushed out by a graphically more advanced system - Windows and
its development was ceased in 2000. At the
time of its greatest fame, several thousand games designed specifically for computers with this system were created. Today, its development is no longer continue
and for emulation the free DOSBox emulator is most often used. More information about MS-DOS operating system can be found
here.
Available online emulators:
5 different online emulators are available for Duke Nukem: Episode 2 - Mission: Moonbase. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Duke Nukem: Episode 2 - Mission: Moonbase are summarized in the following table:
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