Hugo's House of Horrors (named Hugo's Horrific Adventure in the Hugo Trilogy re-release) is a parser-based adventure game designed by independent software developer David P. Gray and published as shareware by Gray Design Associates in 1990. The game follows the character Hugo as he searches for his girlfriend Penelope in a haunted house. The player inputs text commands to solve puzzles and progress through the house. It was inspired by Leisure Suit Larry in the Land of the Lounge Lizards, and it was followed by Hugo II, Whodunit? in 1991.
Hugo's girlfriend Penelope has been imprisoned in a haunted house, and Hugo must search the house to find her. He enters the house, gets help from a mad scientist, disguises himself as a monster to avoid detection, escapes an angry dog, and finds his way into the caverns underneath the building. He evades deadly bats and a mummy and reaches a lake with an old man blocking the way. Hugo answers the man's questions and goes into the next room to find Penelope. After finding her, the two escape and they wed.
Hugo's movement is controlled by the arrow keys on the keyboard. All other actions are input through the text parser at the bottom of the screen in which the player types commands for Hugo. The instruction manual recommends 'simple English' with commands such as 'look at door' or 'pick up gold', allowing many basic synonyms of a command. Through these commands, Hugo can describe what he sees to the player, interact with the environment, and solve puzzles to progress through the game.
Actions that help solve puzzles provide the player points, and the player can achieve the maximum score by completing all such actions. Upon picking up an item, it is added to the inventory, which the player can view at any time. Hugo can then be commanded to use items in the inventory or to apply them to something in the environment. The game also provides a save/load function and a boss key to hide the program. In the Hugo Trilogy release, the text parser is supplemented by a point and click interface.
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This version of Hugo’s House of Horrors was designed for personal computers with operating system MS-DOS (Microsoft Disk Operating System),
which was operating system developed by Microsoft in 1981. It was the most widely-used operating system in the first half of the 1990s. MS-DOS was supplied
with most of the IBM computers that purchased a license from Microsoft. After 1995, it was pushed out by a graphically more advanced system - Windows and
its development was ceased in 2000. At the
time of its greatest fame, several thousand games designed specifically for computers with this system were created. Today, its development is no longer continue
and for emulation the free DOSBox emulator is most often used. More information about MS-DOS operating system can be found
Available online emulators:
5 different online emulators are available for Hugo’s House of Horrors. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For
maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic
features of each emulator available for this game Hugo’s House of Horrors are summarized in the following table:
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