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Body Harvest - Nintendo 64


Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Body Harvest - box cover
box cover
Game title: Body Harvest
Console: Nintendo 64
Author (released): DMA Design (1998)
Genre: Action, Adventure Mode: Single-player
Design: John Whyte, Alan Davidson, Richard Ralfe, ...
Music: Stuart Ross, Allan Walker
Game manual: manual.pdf

File size:

1919 kB
Download: Body_Harvest.zip

Game size:

7020 kB
Emulator: Project 64

From Wikipedia, the free encyclopedia:

   Body Harvest is an action-adventure video game for the Nintendo 64 video game console, developed by DMA Design. It was intended to be a Nintendo 64 launch title, but was delayed due to its original publisher, Nintendo, having issues with the game's violent themes, and eventual dropping of the title, leaving DMA to find a new publisher. It was eventually published by Midway Games and Gremlin Interactive in 1998.
   In Body Harvest, players assume the role of a genetically engineered soldier, Adam Drake, who must investigate and eliminate an alien attack force that has been returning once every 25 years to 'harvest' the human population of Earth for their organic material. Being in possession of a time travel device, Drake must return to the past and do battle in five areas over a 100-year period that covers World War I-era Greece, Java in the 1940s, the United States in the 1960s, Siberia in the 1990s, and the near future (2016). The game is non-linear, as players can go anywhere and do anything within the limits of the game's boundaries.
   The opening text tells of how an alien force has harvested the population of Earth over a 100-year time period. Every 25 years they would land and imprison whole areas in shields that prevented anyone from leaving and any outside help getting in. The aliens would harvest the population of the area within a time limit of one day before moving on to another area. After repeating this several times they would teleport back to their homeworld, an artificially created comet, before returning exactly 25 years later as it has completed its orbit around the nearby star systems back to earth. Greece was the first targeted area in 1916, southern Spain was second, eastern Canada was third, and the south island of Japan was fourth. In 1941 the first targeted area was Java. In 1966 it was the U.S. (presumably somewhere in the southwest in between Nevada and Arizona) and finally in 1991 it was Siberia. The player only has to stop the aliens in the first area that they target in order to save every future targeted area of that time period.
   The opening cutscene shows Station Omega, an orbital space station containing Earth's last survivors. The year is 2016 and the aliens have returned to destroy the last remnant of the human race. The aliens attack and board Station Omega, chasing Adam Drake, the game's only playable character, through the corridors. Even though Adam defeats the initial invaders he is wounded in the process. He is ready to board Alpha I, the time traveling vehicle developed at Station Omega, when more aliens appear and try to force their way into the boarding chamber. The monitors show his colleague, Daisy Hernandez, telling Adam to get into the Alpha I without letting the aliens gain access to it. As the aliens force the door open, Adam dives through the air lock and fires a single shot into the control panel; this closes the door and prevents the aliens from pursuing him further. As they escape the station in the Alpha I, they are pursued by Alien fighter craft, but open up a time portal and escape. Meanwhile, back on Station Omega, an Alien is shown holding a drop of Adam's blood and eyes it strangely. This is a subtle hint as to where Adam's nemesis, Tomegatherion, is cloned from.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or Nintendo 64 console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of Body Harvest was de­sig­ned for the Nin­ten­do 64, which was the world's first 64-bit vi­deo ga­me con­so­le of the fifth ge­ne­ra­ti­on ma­nu­fac­tu­red by Nin­ten­do in the years 1996 - 2002. It was also the last ho­me vi­deo ga­me con­so­le that used car­tri­dges to dis­tri­bu­te ga­mes. World­wi­de, ap­pro­xi­ma­te­ly 33 mil­lion units of this con­so­le we­re sold at ap­pro­xi­ma­te­ly pri­ce $ 200 per unit. Mo­re in­for­ma­ti­on about Nin­ten­do 64 can be found here.


Recommended Game Controllers:

You can control this game by using the keyboard of your PC. However, for maximum gaming enjoyment, we strongly re­com­mend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, you can buy one of these N64 controllers:

Available online emulators:

2 different online emulators are available for Body Harvest. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Body Harvest are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
NeptunJS JavaScript YES YES NO NO
RetroGames.cc JavaScript YES YES YES NO

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Little Big Adventure Banjo-Kazooie Tomb Raider Super Mario 64 Turok: Dinosaur Hunter

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