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F1 (Formula One) - Sega Master System

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If the game emulation is slow, try to speed it up by reloading this pa­ge without ads or choose a­no­ther emulator from this table.


Other platforms:

This game can be played also in a versions for Ga­me Gear, Ge­ne­sis and DOS.



Game info:
F1 (Formula One) - box cover
box cover
Game title: F1 (Formula One)
Console: Sega Master System (SMS)
Author (released): Lankhor (1993)
Genre: Racing Mode: Multiplayer
Design: Guillaume Genty, Stéphane Polard, Jean‑Luc Langlois, ...
Music: Peter Hennig
Game manual: not available
Download: F1.zip

Game size:

69 kB
Recommended emulator: KEGA Fusion

From Wikipedia, the free encyclopedia:

   F1 (released as Formula One in the USA) is a 1993 racing video game published by Domark, based on Vroom, a game developed in 1991 for the Atari ST by French company Lankhor. It was released for the Mega Drive/Genesis, Master System, Game Gear, and Amiga. It spawned a sequel in 1994 titled F1 World Championship Edition, and the game engine was reused in Kawasaki Superbike Challenge. It was one of the most popular racing games in the console, mostly thanks to the smooth and fast game engine. There are no major differences between the European and North American Sega versions, except naming (The European version is simply named F1), and the lack of battery save in the American version.
   The game is fully licensed by the FIA and Fuji Television, which means all drivers, teams and tracks are fully licensed. The player drives in the fictional Domark team with James Tripp (a programmer within Domark and producer of the game billed as Jim Tripp), facing drivers such as Riccardo Patrese and Michael Schumacher (Benetton), Jean Alesi and Gerhard Berger (Ferrari), Mark Blundell and Martin Brundle (Ligier), Johnny Herbert and Alessandro Zanardi (Lotus), Michael Andretti and Mika Häkkinen (McLaren), Andrea de Cesaris and Ukyo Katayama (Tyrrell) and finally Damon Hill and Alain Prost (Williams). Ayrton Senna (then in McLaren) is absent due to his endorsement to Sega's Ayrton Senna's Super Monaco GP II.
   There are 12 tracks: Interlagos, Imola, Barcelona, Monte Carlo, Montreal, Castelet, Silverstone, Hockenheim, Spa, Monza, Estoril and Adelaide. Compared to the real 1993 season, several tracks are missing, such as Kyalami, Donington Park, Magny-Cours (replaced by Castelet), Hungaroring and Suzuka, but the order of the races is correct. While the track layouts are correct as of 1993, due to the impossibility of actually replicate the physics behind a Formula One car all tracks are filled with obstacles close to the track, such as signs, adboards or platforms above the track to increase the difficulty level, and are 7 laps long.
   The player can train on a given track, play an arcade mode (where points are given for overtaking and running, and subtracted for being overtaken) or the whole championship, that can be composed by any number of tracks, from just one to the complete twelve. There are four difficulty levels (Novice, Amateur, Professional and Expert), each one of each increases not only the player and competitors' speed, but also decreases the damage tolerance of the car. In addition to a 2 player Split-screen mode, a 'turbo' mode allowed to increase the sense of speed by reducing sprites and polygons (making them roughly the same size as in split screen) and running the game at a higher speed.
   Before and after the race the player is able to set up tyre hardness, wing angle and the transmission, and can be forced to quit if the player fails to make a pitstop to replace worn out tyres, or simply overheats the engine by rapid downshifting at high speed, (over-revving is possible with automatic gears by knocking on other cars tyres, making the player car jump, causing a drastic increase in the RPM) noticeable by a loud squealing noise. On the Silverstone track there appears to be two 'retired' cars, one by the pits and one halfway round.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or SMS console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of F1 (Formula One) was de­sig­ned for the Se­ga Mas­ter Sys­tem (SMS), which was an 8-bit vi­deo ga­me con­so­le ma­nu­fac­tu­red by Se­ga in the years 1985 - 1992. It was a di­rect com­pe­ti­tor to the much more suc­ces­s­ful NES con­so­le and the pre­de­ces­sor of the much be­ter con­so­le Se­ga Ge­ne­sis. The unit pri­ce of Mas­ter Sys­tem was ap­pro­xi­ma­te­ly $ 200 and world­wi­de only 13 mil­li­on units of this con­so­le we­re sold. Mo­re in­for­ma­ti­on about Se­ga Mas­ter Sys­tem can be found here.


Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.

 
Available online emulators:

4 different online emulators are available for F1 (Formula One). These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game F1 (Formula One) are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
EmulatorJS JavaScript YES YES YES YES
NeptunJS JavaScript YES YES NO NO
RetroGames.cc JavaScript YES YES YES NO
JavaGear Java applet NO NO NO YES


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