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Megamania - Atari 2600

Connecting a remote emulator.

Please wait ...
Atari 2600 joystick:

Atari 2600 joystick


Joystick control:

 

Player 1: Player 2:
joystick ↑↓←→ -
trigger X -
RESET Enter -
SELECT Shift -
"Novice" Q -
"Expert" A -
black-white / color mode:  F / V
paddle mode: not supported

Emulation speed:

If the game emulation is slow, try to speed it up by reloading this pa­ge without ads or choose a­no­ther emulator from this table.


Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Megamania - box cover
box cover
Game title: Megamania
Console: Atari 2600
Author (released): Activision (1982)
Genre: Action, Shooter Mode: Multiplayer
Design: Steve Cartwright
Music:
Game manual: manual.pdf

File size:

1707 kB
Download: not available (stream only)

Game size:

4 kB
Recommended emulator: Stella

From Wikipedia, the free encyclopedia:

   Megamania is an Atari 2600 game designed by Steve Cartwright and published by Activision in 1982. It took about six months to develop the concept, and another three months to fine tune the game. It was later released for the Atari 5200 and Atari 8-bit family in 1983, ported by Glyn Anderson. The Atari 2600 version was also bundled in with the Activision Anthology release in 2002.
   In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons.
Megamania (Atari 2600)
   Megamania (Atari 2600)
The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe.
   The first cycle scores 20 to 90 points in 10 point increments each round for each object defeated; after the first cycle, every object destroyed scores 90 points. Once a wave is cleared, the player scores bonus points equal to the value of the object times the number of energy units remaining. Every 10,000 points gives the player an extra life; the player can have no more than six extra lives in stock at a time. If a player exceeds a score of 999,999 the game ends. Anyone who scored above 45,000 points could send Activision a picture of their screen and receive an 'Official Megamaniac' emblem.
   Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title 'Astro Blaster'. Both games feature nearly identical patterns of approaching enemies with the player relying on an 'Energy' meter. Also, the player's ship bears a remarkable similarity in both games.
   The Atari 2600 version is included with Activision Anthology (2002). A visually updated version is part of Arcade Zone for the Wii (2009). Steve Cartwright would re-use the code for Megamania for a later Atari 2600 game Plaque Attack.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or Atari 2600 console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of Megamania was de­sig­ned for A­ta­ri 2600, which was com­mer­ci­al­ly ve­ry suc­ces­s­ful vi­deo ga­me con­so­le of se­cond ge­ne­ra­tion pro­du­ced by A­ta­ri from 1977 to 1992. It was the first con­so­le that used re­mo­vab­le me­mory mo­du­les with ga­mes. At the time of its grea­test fa­me, mo­re than 30 mil­li­on units of this con­so­le were sold for about $ 200 a pie­ce. To da­te, the ga­me li­bra­ry for this con­so­le con­tains near­ly 1,000 o­ri­gi­nal ga­mes. Mo­re in­for­ma­ti­on about the Atari 2600 can be found here.


Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB joystick that you simply plug into the USB port of your computer. If you do not have a joystick, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.

 
Available online emulators:

5 different online emulators are available for Megamania. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Megamania are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
Javatari 5.0 JavaScript YES YES YES YES
Javatari 0.91 JavaScript YES YES NO YES
NeptunJS JavaScript YES YES NO NO
EmulatorJS JavaScript YES YES YES YES
JStella Java applet YES NO NO YES


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