Street Fighter II Turbo: Hyper Fighting (SNES) - online game | RetroGames.cz
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Street Fighter II Turbo: Hyper Fighting - SNES

SNES gamepad:

SNES gamepad


Gamepad control:

direction buttons

↑↓←→
action button A Z
action button B X
action buttons X, Y A, S
shoulder buttons L, R Q, E
SELECT Shift
START Enter

Emulation speed:

If the game emulation is slow, try to speed it up by reloading this pa­ge without ads or choose a­no­ther emulator from this table.


Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Street Fighter II Turbo: Hyper Fighting - box cover
box cover
Game title: Street Fighter II Turbo: Hyper Fighting
Console: SNES
Author (released): Capcom (1992)
Genre: Action, Fighting Mode: Multiplayer
Design: Yoshiki Okamoto, Akira Nishitani, Akira Yasuda, ...
Music: Yoko Shimomura, Isao Abe
Game manual: manual.pdf

File size:

2525 kB
Download: not available (stream only)

Game size:

1633 kB
Emulator: ZSNES

From Wikipedia, the free encyclopedia:

   Street Fighter II Turbo: Hyper Fighting is a competitive fighting game released for the arcade by Capcom in 1992. It is the third game in the Street Fighter II sub-series of Street Fighter games following Street Fighter II: Champion Edition. Released less than a year after the previous installment, Hyper Fighting introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.
   Hyper Fighting features faster playing speed compared to Champion Edition. As a result, the inputs for special moves and combos requires more precise timing. The faster playing speed also allowed players to get into battle quicker, as well as to react quicker. All of the fighters, with the exception of Guile and the four Grand Masters, were each given at least one new special move. The new techniques are as follow:
Street Fighter II Turbo: Hyper Fighting (SNES version)
Street Fighter II Turbo: Hyper Fighting

  • Ryu and Ken can now perform the Hurricane Kick in mid-air.
  • E. Honda has an anti-aerial attack called the Sumo Smash or Super Sumo Splash.
  • Blanka has a vertical version of his Rolling Attack in addition to the original horizontal version.
  • Chun-Li now has a fireball technique known as the Kikōken and can perform the Spinning Bird Kick in mid-air.
  • Zangief can perform the Hi-Speed Double Lariat or Turbo Spinning Clothesline, a quicker version of his standard Double Lariat - which exclusive to this version, grants him invulnerability to projectiles and all low attacks, e.g. sweep kicks.
  • Dhalsim has the Yoga Teleport, which allows him to instantly transport himself in front or behind his opponent from a certain distance depending on the input used.
Each fighter also received a new default palette. The original palettes are now featured as alternate palettes for each character, replacing the ones that were in Champion Edition. The only character exempt to this change is M. Bison, who retains his original default palette, but still gets a different alternate palette.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or SNES console on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Videogame Console:

This ver­sion of Street Fighter II Turbo: Hyper Fighting was de­sig­ned for the Su­per Nin­ten­do En­ter­tai­nment Sys­tem (SNES), which was an 16-bit vi­deo ga­me con­so­le of the fourth ge­ne­ra­tion ma­nu­fac­tu­red by Nin­ten­do in the years 1990 - 2003. In that time, it was the best-sel­ling 16-bit vi­deo ga­me con­so­le with su­pe­ri­or grap­hics and sound com­pa­red to its com­pe­ti­tors. World­wi­de, almost 50 mil­lion units of this con­so­le we­re sold at ap­pro­xi­ma­te­ly pri­ce $ 200 per unit. Mo­re in­for­ma­ti­on about the SNES con­so­le can be found here.


Recommended Game Controllers:

You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.

 
Available online emulators:

5 different online emulators are available for Street Fighter II Turbo: Hyper Fighting. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Street Fighter II Turbo: Hyper Fighting are summarized in the following table:
 

Emulator Technology Multiplayer USB gamepad Touchscreen Without ads
EmulatorJS JavaScript YES YES YES YES
NeptunJS JavaScript YES YES NO NO
NesBox Flash NO YES NO YES
RetroGames.cc JavaScript YES YES YES NO
Emulatrix JavaScript NO NO NO YES


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