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Super Metroid - Super Nintendo SNES system

SNES gamepad:

SNES gamepad


Gamepad control:

direction buttons

↑↓←→
action button A Z
action button B X
action buttons X, Y A, S
shoulder buttons L, R D, C
SELECT space
START Enter

Help:

You'll need Adobe Flash Player to play this game. If you prefere to use java e­mu­la­tor, please fol­low this link.


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Average game rating: 88% Voted: 29x Played: 5922x
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Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Super Metroid - box cover
box cover
Game title: Super Metroid
Console: SNES
Author (released): Intelligent Systems, Nintendo (1994)
Genre: Action, Platform, Shooter Players: 1
Design: Yoshio Sakamoto, Makoto Kano, Hirofumi Matsuoka, ...
Music: Kenji Yamamoto, Minako Hamano
Game manual: manual.pdf

File size:

2270 kB
Download: not available (old warez)

Game size:

1533 kB
Emulator: ZSNES

From Wikipedia, the free encyclopedia:

   Super Metroid is a 1994 action-adventure game published by Nintendo, developed by its R&D1 division, and programmed by Intelligent Systems for the Super Nintendo Entertainment System. The third game in the Metroid series, it was released in Japan on March 19, 1994. The gameplay of Super Metroid focuses on exploration, and its progression revolves around the search for power-ups that are used to reach previously inaccessible areas. Taking place after the events of Metroid II: Return of Samus and set on the planet Zebes, the story follows bounty hunter Samus Aran as she attempts to retrieve a stolen Metroid from the Space Pirates. Super Metroid received critical acclaim, and is considered by critics as one of the greatest video games of all time. Much of the praise on the game to its atmosphere, gameplay, audio, cinematic elements and graphics.
   Super Metroid is an action-platform game which primarily takes place on the fictional planet Zebes, which is a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was stolen by Ridley, the leader of the Space Pirates. Along the way, the player collects power-ups that enhance Samus' armor and weaponry, as well as grant her special abilities such as the Space Jump, which allows her to jump infinite times to cover great distances. These abilities allow Samus to access areas that were previously inaccessible. The game introduces several new concepts to the series. Among them are the ability to enable and disable weapons and abilities in an inventory screen, and a Moon Walk ability, named after the popular dance move of the same name, which allows Samus to walk backwards while firing or charging her weapon. The game also features the ability to combine Samus' weapon beams. In addition, the save system from Metroid II: Return of Samus returns in Super Metroid, which allows the player to save and restart the game at any of the save points scattered around the planet. The player can also save the game at Samus' gunship, which fully recharges her health and ammunition as well. Super Metroid has three endings based on the time taken to complete the game, which determine whether Samus poses with or without her suit. The best ending is achieved when the game is completed under three hours.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or SNES console at Amazon.com, eBay.com or GOG.com.

The newest version of this game can be purchased on Xzone.cz, GameExpres.cz or GameLeader.cz.


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