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Magic Jewelry - Nintendo NES system

NES gamepad:

NES gamepad

Gamepad control:


Player 1: Player 2:
A Z -
B X -
SELECT Spacebar -
START Enter -


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Game info:
Magic Jewelry - box cover
box cover
Game title: Magic Jewelry
Console: Nintendo Entertainment System (NES)
Author (released): RCM (1990)
Genre: Puzzle Mode: Single-player
Design: Hwang Shinwei
Game manual: not available

Game size:

8 kB
Recommended emulator: FCEUX

From Wikipedia, the free encyclopedia:

   Magic Jewelry is a tile-matching puzzle video game for the NES derivative to Columns. It was programmed by Hwang Shinwei in Taiwan and released in 1990 by RCM Group, without a license from Nintendo.
   The point of this game is to match a line of three or more gems, using columns of three pieces falling into the playing field, similar in mechanics to the Sega game Columns. Its background design is strongly inspired by New York City and has a depiction of the Statue of Liberty appearing on the right side of the screen.
   This game is common on pirate multi-game Famicom cartridges and systems; for example, it is built into the Power Player Super Joy III and subsequently onto the Pelican VG Pocket under the name Jewels, but with modified graphics.
   In the game there are eight songs, some of which are repeated (after each 8 stages) with the different remixes. Seven of the eight songs are known to be renditions of existing songs:

  • Stage 1 (Level 0): 'All Kinds of Everything', by Dana.
  • Stage 2 (Level 1): 'Huānlè Zhōngguó Jié' [Happy Chinese Festival].
  • Stage 3 (Level 2): 'Lóng de Chuánrén' [Descendants of the Dragon], originally written by Hou Dejian and performed by Li Jian Fu, and later re sung by many Taiwanese singers (such as Fei Yu-ching and Leehom Wang).
  • Stage 5 (Level 4): 'Jägerchor' (Hunters' Chorus), by Carl Maria von Weber.
  • Stage 6 (Level 5): 'Moonlight on the Colorado', by Dick Robertson.
  • Stage 7 (Level 6): 'Greensleeves'.
  • Stage 8 (Level 7): 'Speak Softly Love', by Andy Williams.
   Note: The 1st stage song ('All Kinds of Everything') was also used in Brush Roller, an unlicensed NES game also programmed by Hwang Shinwei in the same year (1990).

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