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Bionic Commando - DOS

Control:

Game is con­trol­led by the same keys that are used to playing un­der MS DOS. For full­screen press 'Right Alt' + 'En­ter'.


Help:

If the ga­me does not res­pond, click on the ga­me screen. If the ga­me doesn't start, ad­just the Ja­va set­tings by the manual.


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Average game rating: 83% Voted: 3x Played: 2046x
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Other platforms:

This game can be played also in a versions for NES and Game Boy. Ot­hers are coming soon.



Game info:
Bionic Commando - box cover
box cover
Game title: Bionic Commando
Platform: MS-DOS
Author (released): Capcom (1987)
Genre: Action, Platform Mode: Single-player
Design: Ichirou Toyoshima, Twilight, Oki‑Chan
Music: Junko Tamiya
Game manual: not available
Download: bionic.zip

Game size:

200 kB
Recommended emulator: DOSBox

From Wikipedia, the free encyclopedia:

   Bionic Commando, released in Japan as Top Secret, is a 1987 action platform game released by Capcom for the arcades. It was later released for several home computers (ported by Software Creations and published by Go!). Capcom later produced a home version for the Nintendo Entertainment System, also titled Bionic Commando, that was drastically different from the original arcade game.
   The game was advertised in the United States as a sequel to Commando, going as far to refer to the game's main character as Super Joe (the protagonist of Commando) in the promotional brochure, who was originally an unnamed member of a 'special commando unit' in the Japanese and World versions.
   The protagonist of the game is a commando equipped with a bionic arm featuring a grappling gun, allowing him to pull himself forward or swing from the ceiling. The series is notable for being one of few instances of a platform game in which the player cannot jump. To cross gaps or climb ledges, the hero must use his bionic arm. This was the first game to feature a grappling gun/hook, which later appeared in games such as Earthworm Jim and Tomb Raider.
   According to the original arcade version's installation manual, the story takes place ten years after an unspecified World War between two warring factions. The game follows a commando who must infiltrate an enemy base and foil the enemy's plot to launch missiles. The protagonist must pass through four stages to do so:

  • Level 1: Forest
  • Level 2: Enemy Outpost ('The Forefront')
  • Level 3: Underground Base ('Infiltration')
  • Level 4: Final Base
   In the Final Base, the hero must stop a missile from launching and then fight the final boss, the leader of the enemy forces, guarded by an armed bodyguard.
   In some computer ports, there is an additional level between levels 3 and 4, featuring enemy helicopters. The levels themselves are, like any conventional platformer, straightforward and semi-linear, with many situations in which there are enemies and other dangers lurking, while at the same time, cliffs that must be passed through. However, unlike most platformers, the player is unable to jump, instead navigating the level via the use of a mechanical arm that can pull him up ledges. The arm may also be used to collect pickups.
   Prizes like points and power-ups can only be obtained from crates that come on the screen in a parachute, which can be revealed by shooting them. Unlike most of the later games, the player cannot use the arm and shoot at the same time, the arm cannot be used in the air and the only power-ups are weapon enhancements.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game at Amazon.com, eBay.com or GOG.com.

The newest version of this game can be purchased on Xzone.cz, GameExpres.cz or GameLeader.cz.


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