Caesar is a city-building computer game where the player undertakes the role of a Roman governor, building ancient Roman cities. Released in 1992 on the Amiga, ported the next year to Atari ST, PC and Macintosh, the game was similar to SimCity. In addition to similar graphics and user interfaces, it also came with issues of micromanagement, including complicated city-planning requirements such as building the right number of schools, theaters, libraries, bathhouses, and other amenities, within suitable distances of residential areas.
Notable differences of Caesar from Sim City included:
In Caesar the player was required to organize and fund armed campaigns against barbarians, and budget accordingly. The battles themselves were not featured in the original game, but the player needed to accommodate expenses such as travelling troops, billeting and provisions, as well as maintaining a road network to transport legions more effectively. SimCity eventually offered historical city graphics to overlay its game engine but the underlying user interface and growth simulation remained unchanged.
- Addition of a military aspect to the game.
- Simulation with detailed historical city themes and structures.
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