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Alley Cat - DOS


Control:

Game is con­trol­led by the same keys that are used to playing un­der MS DOS. For full­screen press 'Right Alt' + 'En­ter'.


Help:

If the game e­mu­la­ti­on spe­ed is low, you can try to in­cre­a­se it by re­lo­a­ding this pa­ge with­out a­ds or cho­o­se a­no­ther e­mu­la­tor from this table.


Other platforms:

Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)



Game info:
Alley Cat - box cover
box cover
Game title: Alley Cat
Platform: MS-DOS
Author (released): Synapse Software Corporation (1984)
Genre: Action, Platform Mode: Single-player
Design: Bill Williams, John Harris
Music:
Game manual: not available
Download: alley_cat.zip

Game size:

34 kB
Recommended emulator: DOSBox

From Wikipedia, the free encyclopedia:

   Alley Cat is a video game created by Bill Williams and published by Synapse Software for the Atari 8-bit family in 1983, and later for DOS in 1984 by IBM. The player controls 'Freddy the Cat', an alley cat whose objective is to perform certain tasks within the homes of people in order to reach his love, Felicia.[1] An unrelated Alley Cat game was released in 1984 by Solar Software for the Commodore 64.
   In the main screen, which is the alley, the player is presented with a tall fence in front of an apartment building with several windows. Each window periodically opens to throw out random objects (a phone, shoe, etc.). Every once in a while a dog may come running along the bottom edge of the screen. If the cat touches this dog, they get into a fight and one life is taken away.
   By jumping and climbing trash cans, the fence, and clotheslines, the cat can enter various rooms through the open windows. Each room contains one of several challenges:

  • In one room there's a table with a birdcage on it in the middle of the room. Here the objective is to push the birdcage off the table and then catch the bird which escapes from the broken cage.
  • In another room, there's a fishbowl which the cat can enter and must eat all the fish while dodging electric eels and repeatedly coming up for air to avoid drowning.
  • Yet another room contains a huge chunk of cheese with a number of holes. In each hole mice appear randomly, which the cat must catch.
  • The cat may also find itself in a room with a number of sleeping dogs, some of which have feeding dishes in front of them. The cat must empty each dish without waking up any of the dogs.
  • In another challenge, the cat must collect three ferns from the top of a bookshelf while avoiding a disproportionately large spider that may lower itself upon the cat from above.
   The Atari 800 version of Alley Cat, showing the cat creating footprints in the room with the fishbowl Most rooms also contain a broomstick that constantly moves around the screen. The cat can keep the broom busy by making footprints on the ground (at the bottom edge of the screen). When there are no footprints, the broom will constantly go after the cat.
   The broom is harmless in the sense that it never kills the cat, but it pushes the cat around, enough to make it more difficult if it is not kept busy. In particular, the broom might often throw the cat right at the above-mentioned dog or spider, or throw it right back out of the window.
   Successful completion of the challenge is awarded with a number of points proportional to the time taken to complete it. The player then returns to the alley where open windows now show a female cat calling him.Upon entering such a window, the player encounters a room in which there are several rows (a bit like shelves) made out of valentine hearts on which other cats walk left and right. The object is to reach the cat at the top while maneuvering around the other cats, which cause the player to fall a level if touched.
   Each 'row' has areas the player can stand on as well as areas where they fall through (the other cats, however, never fall through). These areas are hearts which switch between normal and broken as they are touched by heart-shaped arrows that are constantly shot diagonally across the screen by cherubs on either side of the screen. These arrows also cause the player to fall down a level.
   There are also gifts on the bottom row that can be used to eliminate an unfriendly cat for a short period of time. If the player falls from the bottom row, they fail and must return to the alley and complete another task.
   If the cat manages to kiss the female cat in the special room, the level advances by one and the player gains an extra life. The game's difficulty level continues to increase until the multiplier reaches level 30, at which point it stays the same. Gameplay at this level can continue indefinitely. Losing all lives means game over.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original version of this game on Amazon.com or eBay.com.

Find digital download of this game on GOG or Steam.

 
Platform:

This ver­sion of Alley Cat was de­sig­ned for per­so­nal com­pu­ters with o­pe­ra­ting sys­tem MS-DOS (Mi­cro­soft Disk O­pe­ra­ting Sys­tem), which was o­pe­ra­ting sys­tem de­ve­lo­ped by Mi­cro­soft in 1981. It was the most wi­de­ly-used o­pe­ra­ting sys­tem in the first half of the 1990s. MS-DOS was sup­plied with most of the IBM com­pu­ters that pur­cha­sed a li­cen­se from Mi­cro­soft. Af­ter 1995, it was pu­s­hed out by a gra­phi­cal­ly mo­re ad­van­ced sys­tem - Win­dows and its de­ve­lop­ment was ce­a­sed in 2000. At the ti­me of its grea­test fa­me, se­ve­ral thou­sand ga­mes de­sig­ned spe­ci­fi­cal­ly for com­pu­ters with this sys­tem we­re cre­a­ted. To­day, its de­ve­lop­ment is no lon­ger con­ti­nue and for e­mu­la­tion the free DOSBox e­mu­la­tor is most of­ten used. Mo­re in­for­ma­ti­on about MS-DOS operating system can be found here.

 
Available online emulators:

5 different online emulators are available for Alley Cat. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Alley Cat are summarized in the following table:
 

Emulator Technology Multiplayer Fullscreen Touchscreen Speed
Archive.org JavaScript YES NO NO fast
js-dos JavaScript YES YES NO fast
js-dos 6.22 JavaScript YES YES NO fast
jsDosBox JavaScript YES NO NO slow
jDosBox Java applet YES YES NO fast


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