Populous is a computer game designed by Peter Molyneux for Bullfrog, released originally for the Amiga in 1989, and is regarded by many as the first god game. It is the first game in the Populous series, preceding Populous II: Trials of the Olympian Gods and Populous: The Beginning.
The main action window in Populous is viewed from an isometric perspective, and it is set in a 'tabletop' on which are set the command icons, the world map (depicted as an open book) and a slider bar that measures the level of the player's divine power or 'mana'.
The game consists of 500 levels, and each level represents an area of land on which live the player's followers and the enemy followers. In order to progress to the next level the player must increase the number of his followers such that they can wipe out the enemy followers. This is done by using a series of divine powers.
The most basic power is raising and lowering land. This is primarily done in order to provide flat land for the player's followers to build on (though it is also possible to remove land from around the enemy's followers). As the player's followers build more houses they create more followers, and this increases the player's mana level.
Increasing the mana level unlocks additional divine powers that allow the player to interact further with the landscape and the population. The powers include the ability to cause earthquakes and floods, create swamps and volcanoes, and to turn ordinary followers into more powerful knights.
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