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Wrecking Crew - Nintendo NES system

NES gamepad:

NES gamepad


Gamepad control:

 

Player 1: Player 2:
-
-
-
-
A Z -
B X -
SELECT Spacebar -
START Enter -

Help:

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Unfortunately, this game is cur­rent­ly available only in this ver­si­on. Be patient :-)





Game info:
Wrecking Crew - box cover
box cover
Game title: Wrecking Crew
Console: Nintendo Entertainment System (NES)
Author (released): Nintendo (1985)
Genre: Action, Platform, Puzzle Mode: Multiplayer
Design: Yoshio Sakamoto
Music: Hirokazu Tanaka
Game manual: manual.pdf

File size:

661 kB
Download: not available (old warez)

Game size:

40 kB
Recommended emulator: FCEUX

From Wikipedia, the free encyclopedia:

   Wrecking Crew is a 1985 action game developed and published by Nintendo. It was designed by Yoshio Sakamoto and released as a launch title for the Nintendo Entertainment System.
   The player controls Mario (or Luigi in two-player mode) and attempts to destroy all of a certain set of objects with a large hammer on each of 100 levels. Mario cannot jump because of the hammer's weight. The player can select any level to start on from the title screen. Each level takes place on a playfield divided into an invisible grid, each space of which can contain one object. Objects include destructible walls, pillars, and ladders, indestructible barrels and ladders, bombs that destroy all connected destructible objects, and various enemies that Mario must avoid. Doors may also exist, which can be opened to cause enemies to move harmlessly into the background. The game also introduced a new character, a construction foreman named Spike (believed to be an early version of Wario), who chases Mario and attempts to disrupt him by knocking down objects and causing him to fall to the bottom of the playfield. The player starts the game with five lives and loses a life when Mario comes in contact with an enemy or fireball. The game is over when all lives are lost. The game can also be aborted at any time, and must be aborted if Mario becomes trapped in a barrel.
   Because Mario lacks the ability to jump, the player must figure out the optimal order in which to destroy objects—for example, if a player destroys a ladder too soon, a wall may become unreachable and thus the player cannot finish the level. Destroying multiple objects in a row (usually with a chain of bombs) scores extra bonus points, and occasionally bonus items may appear that Mario can collect.
   Wrecking Crew also features a level editor, which allows the player to design up to four levels. However, the 'save' and 'load' features were designed for use with the Famicom Data Recorder, a cassette tape device that was only released in Japan, thus rendering the save ability unavailable to North American players. (The game's U.S. manual includes a note stating that the load and save functions 'have been programmed in for potential product developments'.) When the game was released for Virtual Console in North America, the 'save' and 'load' features were re-enabled using system storage.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or NES console at Amazon.com, eBay.com or GOG.com.

The newest version of this game can be purchased on Xzone.cz, GameExpres.cz or GameLeader.cz.


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